![]() ![]() Improved light map UVs in and around the corner booth.Implemented miscellaneous minor fixes and modifications.Ģ023.05.19 - The Great Pug (VCC - VRCSDK - 3.2.0) (2019.4.31f1).Reduced the number of unique meshes used for some trim objects.Optimized some meshes to minimize overdraw on the first and second floors.Improved mesh and lightmap UVs across various items on the first and second floors.Adjusted additional pickup properties so they render properly in mirrors - #92 - Thanks Wasmachineman-NLĢ023.05.29 - The Great Pug (VCC - VRCSDK - 3.2.0) (2019.4.31f1).Updated the shader used for particles, hopefully restoring visibility when viewed in the camera - Thanks for helping me debug the shader Bobystar ! - #103 - Thanks Wasmachineman-NL.Fixed faucets that were clogged - #105 - Thanks Wasmachineman-NL.Fixed a hole in the wall on the basement staircase - #104 - Thanks Wasmachineman-NL.Addressed a texture compression issue impacting the Pug Bug Board - #106 - Thanks Wasmachineman-NL.Fixed a hole near the main bar mirror - #108 - Thanks Wasmachineman-NL.Fixed an issue where running water could be heard briefly upon loading into The Pug.Fixed an issue causing the Whiskey to appear red - #109.Fixed an issue causing the bar sink faucet to play sound when it shouldn't - #110 - Thanks Wasmachineman-NL. ![]() Removed extraneous material slots that were hanging out on a few meshes.Fixed a 1.541 mm hole in the first landing of the main stairs – #116 - Thanks !.Fixed (?) a weird light mapping issue impacting UV channel use with the wall shader.Improved light map UVs on the main stairs.Improved occlusion just a bit in some areas.Fixed a mirror culling issue – #112 - Thanks !.Ensured all crawling path arrows are visible.Fixed missing occlusion flags on a handful of objects.Fixed missing collision on the back stairs – #111 - Thanks !.Got new bar mats for the rails of the bars.Added a base/drain for the taps at main bar.Further refinements and improvements will be added over time.I consider this feature to be in "early access".Bottles of liquid can be poured into containers - Just VooDoo Brew for now!.Sources of liquids can be activated and fill containers - Just Pint Glasses for now!.Adjusted the floor collision on the first floor to be a bit more accurate.If you see one of these signs, do your part and spread the word! The signs encourage occupants to rejoin the instance.Current occupants of The Great Pug should see signs informing them of an update shortly after an one is published.Made some changes to the liquid system that will hopefully address handles getting stuck.Implemented misc minor changes and adjustmentsĢ023.07.14 - The Great Pug (VCC - VRCSDK - 3.2.1) (2019.4.31f1).Improved mesh structure along the stairs.Fixed misaligned stations in The Roost - #123 - Thanks Wasmachineman-NL.Updated the liquid system to further address issues with getting into a bad state.Implemented a basic Avatar Scaling configuration. ![]()
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